Jobs Board

We're pulling together as many useful links as we can for open jobs in digital entertainment - right here! Still a work in progress so please contact us if you have other links we can add!

IF YOU HAVE A JOB OPENING - please add using the "POST NEW JOB BELOW" section, below

IF YOU'RE LOOKING FOR A JOB - please see below. We will add more links as we find them over time!

If you want to delete a posted opening please contact us and we will take it down for you info@utahden.org

JOB LISTINGS:

FX Artist (real time) at WITHIN

Any VFX artists out there interested in doing VFX in VR for a cutting edge VR company? Come work with me at WITHIN. We need a wizard.

WITHIN is hiring VFX artists with Unity or Unreal experience. You are needed to help establish the look and feel for our FX: smoke, fire, water, bubbles, and maybe even swarms of bees.

-Experience in Film, Commercials, Games, or VR required.  

-Must have experience optimizing assets for real time. 

-Coding skills preferred, but not required

#nowhiring #VR #virtualReality #AR 

Email me with your reel and resume: asidwell@with.in

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social media manager and aggregator

New West Nets is a start up content offering. In the first phase we are looking for part time employees who are familiar with aggregating channels and helping to produce and publish content. The network will focus on content made for and by gen z who live in the fly over states, concentrating in Utah, Wyoming, Idaho, and Arizona. 

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Unity Game Developer - Mobile

Who We Need: Future House Studios is seeking a talented developer with experience creating 3D games in the Unity Game engine. We need someone with the skills to build a rapid prototype for a game concept.

Developer should have knowledge and skill such as:

  • Thorough understanding of developing games in Unity
  • Prior Unity development experience - must have completed at least 1 game
  • Gameplay and Multiplayer programming experience for Mobile
  • A good sense of architecture and software design
  • Top-notch coding skills
  • A good knowledge of available assets on the Unity store and how to integrate them
  • Ability to communicate and work with artists

Education:

  • BS in Computer Science, some Computer Science coursework, game development, and/or equivalent experience

Duration: 4-8 weeks, with possibility of extension.

This is a temporary contractor position. Future House is located in Provo, Utah. Please include links to prior apps or games you’ve completed when applying. Can’t wait to hear from you!

Email your resume and links to your games/videos/portfolio to adam@futurehousepublishing.com.

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Front-end Developer – SLUG Magazine

Reports to: Executive Editor, Editor, Community Development Team
Employment type: Part-time, contract position

We like SLUGMag.com the way we like our leather jackets: functional and attractive. We have a lot of ideas that we can’t wait to set into motion, and we need a WordPress wizard who can collide the art of design with the alchemy of programming. We’re looking for a candidate who’s ready and equipped to whip up some digital magic and invite users in to explore all things Salt Lake UnderGround—in the dot-com realm.

Primary Responsibilities:

  • Edit, maintain and improve WordPress template and functionality on SLUGMag.com
  • Use Google Analytics to track SLUGMag.com site traffic and trends
  • Develop SEO strategies to increase organic traffic to SLUGMag.com
  • Manage and update SLUG’s Doubleclick For Publishers ad inventory
  • Solve coding issues and optimize coding updates on SLUGMag.com

 

Desired Program Knowledge:

  • WordPress (HTML, CSS, JavaScript)
  • Google Analytics, SEO (Yoast SEO Plugin for WordPress)
  • Doubleclick for Publishers
  • Working knowledge of Adobe Creative Suite

 

Qualifications:

  • Excellent communication skills and the ability to work well with others
  • Capable of balancing detail-oriented work with important project milestones
  • Program learner with ability to adapt and teach others new software protocols
  • Creative thinker and problem solver

SLUG Magazine fosters a highly skilled, creative, energized and empowered workforce. Compensation is discussed at time of interview and based on knowledge and experience.

This is a part-time contract position. If you are interested in applying for this position, please send your résumé to jobs@slugmag.com; Attn: Angela H. Brown. Please, no phone calls.

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Web Designer

Craft Lake City is looking for digital content superstars! Flex your creative muscles while working with the DIY Dream Team—if we do say so ourselves. Come to the rescue of a local non-profit organization that lives to champion the local maker scene.

Positions are contract, seasonal, part-time and flexible as to the when/where/how. Save the day by sending your résumé to craftlakecity [at] gmail.com with the subject line “MAKE ME YOUR (POSITION TITLE)!”

Job Description: Web Designer

The Web Designer will help Craft Lake City create the web site of its dreams. Let’s keep things casual at first, with the potential for things to get more serious if it feels right.

Responsibilities:

  • Work hand-in-hand with the Craft Lake City team to re-imagine the craftlakecity.com web site, implementing new navigation and content
  • Implement a new WordPress theme
  • Use your expertise to find the perfect match between our WordPress theme and the plugins/customizations that will complete it
  • Help us keep the home fires burning with periodic updates to the web site

Qualifications:

  • WordPress pro! (or aspiring pro)
  • All the basics: Reading, writing, ‘rithmetic; reliable, punctual, honest, friendly; life-long lover of learning; can bend without breaking; sees the big picture but cares about the little things
  • Community-minded and interested in making cool stuff, digital and otherwise

Requirements:

  • Portfolio of your best work
  • Can at least pronounce html, css and javascript
  • Hands-on experience with Adobe Creative Suite would make us pleased as punch
  • Ability to spend 10+ hours per week making our web site dreams a reality

Compensation:

  • $400 stipend OR college credit
  • Bragging rights forever
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Social Media Video Producer

Animal Jam is the world's biggest online playground for kids, with 55 million users worldwide. We enable kids to become their favorite animals and play together while learning about science and the natural world. We are a licensee of National Geographic, and get to leverage their multimedia libraries in the content we create. Social media has become a big big part of what we do and what we are: essentially, a safe social network for kids 9-13.

Players watch over 4500 hours of video in the AJ virtual world and app every day. Our social media channels are big and growing fast. Our audience leans female, and the gamer community that has emerged around AJ is super creative, smart, and engaged. Search 'Animal Jam' on YouTube and you'll see some amazing fan channels they've created.

So that's us.

We want you to come make gonzo social media videos and stuff with us. It'll be fun.

You'll need to be very, very good at that, with a channel of your own that makes us shake our heads in disbelief that one person could be so funny, crazy, technically proficient, and creative without us already knowing about them. It would be helpful if you also happen to be way into wildlife conservation and encouraging tween girls to pursue science/tech/engineering/arts/math careers.

You'll get to work for the hottest game company east of the Jordan river, with great pay & benefits.

Send your link and resume to careers [at] wildworks[dot]com. Equal opportunity everything.

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Marketing Strategist

WildWorks is in need of an experienced Integrated Marketing Strategist to oversee and implement all Animal Jam media. Reporting to the Director of Marketing, the Integrated Marketing Strategist will work with members of the marketing and analytics team to develop, implement, and track all marketing campaigns for Animal Jam.

 

Essential Functions and Responsibilities

  • Develop and execute a cohesive integrated marketing strategy to cost effectively grow traffic and customer acquisition via digital, TV, print and other advertising channels
  • Develop and implement digital customer retention plans that abide by COPPA requirements
  • Lead development and implementation of all media, including ongoing optimizations and revisions
  • Work with external vendors to plan, purchase and optimize media
  • Deliver creative specifications and manage quality assurance
  • Maintain media budgets and media spend summaries
  • Deliver monthly marketing performance reports
  • Write POVs as needed and evaluate new media opportunities

 

Skill and Experience Requirements

  • Bachelor’s degree or equivalent required
  • 3+ years of experience in online marketing with bottom line responsibility for ROI
  • Experience managing direct response customer acquisition marketing programs. In particular, experience with SEM, display advertising, mobile and social media marketing.
  • Excellent written/verbal, time management and quantitative/analytical skills required
  • Strong strategic thinking combined with great execution
  • Passion for gaining customer insights and translating insights into effective marketing programs

 

>>> APPLY HERE <<<

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Illustrator

Wildworks is in need of an Illustrator to assist in creating collateral for both our advertising and licensing needs. Projects vary and must be completed in Adobe Illustrator. Reporting to the Marketing Project Manager, the Illustrator will work with various members of the marketing team, marketing contractors, and on occasion, other teams within the WildWorks studio. A successful Illustrator will have a keen understanding of children’s media, be able to adapt to the existing brand guidelines, and work within a team environment.

 

Essential Functions and Responsibilities

  • Work with marketing and licensing team to develop compelling vector illustrations for Animal Jam property and spin-off properties
  • Abide by Animal Jam style guide and visual identity
  • Develop creative from specs provided by Creative Director and Art Director

 

Qualifications

  • Bachelor’s degree required
  • Minimum 3 years of full-time illustration experience or long-term experience as an established freelancer
  • Portfolio that shows range, versatility, and talent in creating art for established properties
  • Great communication skills and proven ability to work collaboratively with creative and marketing teams
  • High comfort level working on a wide range of projects
  • Experience in problem-solving and changing creative direction on the fly, with excellent results
  • Dexterity and flexibility in handling multiple projects and priorities
  • Adaptable to quick turnarounds and multiple deadlines
  • Experience and comfort with feedback and revisions when necessary
  • Excellent interpersonal and communication skills
  • Highly proficient in Adobe’s Creative Suite
  • Start-up and/or gaming experience is preferred

 

>>> APPLY HERE <<<

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Graphic Designer

Wildworks is in need of a graphic designer to assist in creating collateral for both our advertising and licensing needs. Projects vary and must be completed in Adobe CC. Reporting to the Marketing Project Manager, the graphic designer will work with various members of the marketing team, marketing contractors, and on occasion, other teams within the WildWorks studio. A successful graphic designer will have a keen understanding of children’s media and branding, be able to adapt to the existing brand guidelines, and work within a team environment.

 

Essential Functions and Responsibilities

  • Work with marketing and licensing team to develop compelling advertisements and collateral
  • Abide by Animal Jam style guide and visual identity
  • Develop creative from specs provided by VP of Marketing and other departments in the studio

 

Qualifications

  • Bachelor’s degree required
  • Minimum 3 years of full-time graphic design experience - must have experience in both online and offline production
  • Portfolio that shows range, versatility, and talent in creating assets for established properties
  • Great communication skills and proven ability to work collaboratively with creative and marketing teams
  • High comfort level working on a wide range of projects
  • Experience in problem-solving and changing creative direction on the fly, with excellent results
  • Dexterity and flexibility in handling multiple projects and priorities
  • Adaptable to quick turnarounds and multiple deadlines
  • Experience and comfort with feedback and revisions when necessary
  • Excellent interpersonal and communication skills
  • Highly proficient in Adobe’s Creative Suite
  • Start-up and/or gaming experience is preferred

 

>>> APPLY HERE <<<

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Web Developer

Wildworks has an excellent opportunity for a Web Application Developer to help create and maintain our existing technology platform, website, and accompanying back-end administration portal. You will be working with a number of technologies and languages and must be demonstratively experienced in building scalable distributed web apps using HTML5, CSS3, JavaScript, jQuery, Ruby, Rails, MySQL. Opportunities to grow and improve your skillset await. Preference will be given to individuals who are enthusiastic about TDD, Git flow, Angular 2, and Agile Methodology.

 

DAILY RESPONSIBILITIES INCLUDE

  • Build and maintain our existing application platform and services
  • Develop applications using Ruby on Rails and other open-source platforms and technologies
  • Collaborate with different teams to successfully build and publish websites
  • Ability to work independently as well as leveraging the contributions of others
  • Use source code management to track changes, create branches, and merge patches between stable and release branches
  • Participate in all stages of software development -from early brainstorming to coding and bug fixing
  • Write excellent code and associated tests

 

Qualifications

  • 3+ years of experience with Ruby, Java, or Node.js
  • 3+ years of experience with HTML, JavaScript, and CSS
  • 2+ years of experience with Angular/React or comparable framework

 

>>> APPLY HERE <<<

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Unity Developer Needed, Freelance

I started a company a few months back working with Residential Construction Software, I am in need of a Unity Developer, I already have a web and database developer with over 10 years’ experience.

The main project, that I need to complete, would take roughly a month to 6 Weeks. After it is completed a full time position would be available if desired. Please send me an email if you would like to have more details on the project and some of the requirements. We could also set up a time to meet so I could show you the demo I already have.

andrew.p.germaine@gmail.com

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UI developer needed for contract

 The Leonardo is in need of a UI developer for an interactive that will be part of our new FLIGHT exhibit. There is a small budget for this project and it includes membership to the museum. Here are the details:

 It is a computer touch screen experience.

  • We will have a large mural on the wall showing a venn diagram of flight innovators, historic figures etc.. That same mural image will also be on a touch screen for visitors to select from.
  • We want visitors to have the ability to use the touch screen and select the image of a person they’d like to learn more about.
  • Research is almost complete and a concept is available to view.

 We encourage anyone including students to contact us if for more information. Please message me at LReyes@theleonardo.org

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Sr. QA Lead

Overall, the position of Sr. QA Lead is expected to partner with the organization to:

 

  • Detecting program defects (bugs), through analyzing, tracking and regression testing.
  • Work along with and assist the development team and project.
  • Manage internal QA team (including but not limited to; task assignment and monitoring).
  • Game builds coordination and implementation.
  • Liaison support with outsourcing and publisher.
  • Setup and manage weekly playtest.
  • Test software/hardware for ease of use, reliability, and absence of program defects within game
  • Responsible for the execution of test plans on pre-release versions of software and for testing and using hardware.
  • Responsible for input and management of game defects within the DTS (Defect Tracking System) for their title
  • Provide accurate and up to date information of their titles progress to management
  • Provide support for staff members and titles within test

 

 

REQUIRED SKILLS – This section outlines skills necessary to perform the function. Examples of skill categories are:

 

  • Understanding of the QA test cycle and process within QA
  • Good communication skills (management, peers and testing staff)
  • Solid time management and multi-tasking skills
  • Experience within Software QA industry
  • Proficiency in Excel spreadsheets, Word documents and FTP coordination.
  • Experience with game design / game evaluation.

Please contact Angelic at aquintana@eatsleepplay.biz if interested.

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DevOps Systems Engineer | Wild Works

Help define the next iteration of WildWorks distributed game server architecture.

Perform migrations to and from cloud services to bare metal infrastructures.

Monitor and respond to alerts/outages in a 24/7 on call rotation.

Maintain and improve system monitoring and availability.

Perform software deployments as needed.


Qualifications

Requirements:

  • AWS experience, including but not limited to EC2, S3, CloudFront, ELB
  • Experience configuring and tuning LVM volumes
  • Experience with Kernel and network based tuning for performance and stability
  • Experience with scripting in Bash and Javascript
  • Experience with DNS fundamentals
  • Systems knowledge within the Linux ecosystem
  • Experience with Nginx and Apache webserver technologies
  • Grasp of fundamental networking principles, specifically TCP/IP
  • Experience with Chef, Ansible, or similar orchestration tools

 

Bonus points if you have familiarity with:

  • Node.JS, MySQL, Git, GitHub, Android, Ruby, Rails, Java, C#

 

Benefits:

Competitive salary plus profit sharing. Phenomenal health coverage, 401K, paid time off, occasionally work from home, free drinks, snacks, paid travel to industry conferences, company-sponsored family dinner events, and a lot more.

A brilliant team working on an array of new mobile ventures that you have the opportunity to create and shape. The stability and confidence of a privately-owned 10-year-old company who owns the intellectual property and self-determines the direction of its most popular hit children's game.

All the hardware/software/equipment you need, customized however you like.

A creative work environment.

 

>>> APPLY HERE <<<

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Ruby on Rails Web Developer

We have an excellent opportunity for a Ruby on Rails Web Application Developer. Help refactor our existing custom front-end RoR website, and accompanying back-end administration portal. You're demonstratively experienced with building scalable distributed web apps with HTML5, CSS3, JavaScript, jQuery, Ruby, Rails, MySQL. Preference will be given to individuals who are also enthusiastic about TDD, Git flow, and Agile Methodology.


Daily Responsiblities Include:

  • Build and maintain web applications using Ruby on Rails and other open-source platforms and technologies
  • Collaborate with different teams to successfully build and publish websites
  • Ability to work independently as well as leveraging the contributions of others
  • Use source code management to track changes, create branches, and merge patches between stable and release branches
  • Participate in all stages of software development -from early brainstorming to coding and bug fixing
  • Write excellent code and associated tests

 

Qualifications:

  • 3+ years of experience with Ruby.
  • Professional experience with debugging, profiling, and tuning Rails for performance.
  • 3+ years of experience with JavaScript.
  • 2+ years of experience with SQL.

 

>>> APPLY HERE <<<

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Game Programmer

Join an innovative design team to create meaningful apps and games! New Mexico State University in Las Cruces, NM will welcome you with beautiful mountains, incredible sunsets, great hiking and tremendous weather all year round. Las Cruces has a great college vibe, and is family oriented with a low cost of living.

The Software Developer will work with a fantastic team of professional artists, instructional designers and other programmers in NMSU's Media Productions Department. The candidate will program interactive apps and games for the web and mobile devices. All applicants should have some experience in game or app design and a bachelor’s degree in a related field.  Preferred applicants should have at least 3 years’ experience in a similar role in a full-time position. However, applicants with only student experience, or less than 3 years of professional experience, are also encouraged to apply, and will be considered under a new “career development” program, which allows the software developer to gain the required experience while working with us. 

Candidates must also demonstrate proficiency in Unity, HTML 5, Action Script within Flash, Objective C, Swift, Cocos, C#, and/or any combination of the above. Skills in other popular web or mobile programming languages and Adobe Photoshop will be a plus. Knowledge of game or app programming, with experience in publishing games on App Store(s), through Steam or to other game publishing environments preferred.

Learn more about our team and projects at LearningGamesLab.org

Apply online and see full description: jobs.nmsu.edu/postings/24977

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Published Artist - Morph3d.com

Want to make money from your 3D assets? Morph is always adding to its network of 3D artists and store to create the premiere Unity game asset marketplace. Whether you produce standalone or MCS add-on content, we're the place. Help change the whole game.

E-mail PA@morph3d.com with pictures of your assets.

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Senior Animator

WildWorks is looking for an exceptional Animator to join our team as we constantly improve and build our kids property, Animal Jam. The ideal candidate should have an overall passion for animation and demonstrate a strong understanding of the principles of animation. The ability to accept and give constructive feedback is a must as we constantly seek to improve our craft and team. Experience with some rigging and Mel scripting is highly beneficial. Ideally this job is 70% animation and 30% technical.


Qualifications

  • 3-5 years of professional experience
  • Strong understanding of Maya
  • Ability to problem solve issues within a production pipeline
  • Strong ability to animate a variety of characters and props
  • Strong communication and teamwork skills
  • Able to give and receive constructive feedback
  • Willingness to help others improve
  • Experience working with game engines
  • Able to storyboard ideas clearly
  • Strong understanding of timing with varying frame rate animations
  • Basic knowledge of rendering within Maya
  • Creative thinking in developing unique and fun animations and stories

 

Beneficial skills to have although not Required
  • Intermediate ability in Rigging and Mel scripting are a plus
  • Experience working in Unity

 

Job Responsibilities

  • Produce animations for in game characters and props
  • Produce high quality short cinematic animations for promotional use
  • Render assets as needed and required by game specifications
  • Help the development of fellow animators by giving constructive and insightful feedback and critiques
  • Create thumbnails and Storyboards for short cinematics

 

Other Responsibilities may include

  • Rigging of characters and props
  • Maintenance and creation of Mel scripts in the 3d pipeline

 

>>> APPLY HERE <<<

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Marketing Project Manager

The WildWorks marketing and licensing team is responsible for the global promotion of the massively popular social network for kids, Animal Jam, created in partnership with National Geographic. Aside from traditional media such as print, television, out of home, PR, events, and digital – we also focus on content driven initiatives, strategic partnerships, merchandising, and more.

As both the product and our team continues to grow, we are in need of an experienced Project Manager to oversee and direct multiple projects at a time, ensuring that these projects are scoped appropriately, tasked based on available resources, and delivered on-time. Reporting to the Director of Marketing, the Project Manager will work with all members of the marketing and licensing team, marketing contractors, and on occasion, other teams within the WildWorks studio. A successful Project Manager would be able to communicate effectively with the group about projects, task assignments, and potential issues so that the team is working as efficiently as possible.


Qualifications

Essential Functions and Responsibilities

  • Collaborates with the marketing team to identify the scope of work, deliverables, schedule, and needed tools to deliver the project within the established constraints
  • Proactively manage changes in project scope, identify potential issues, and devise contingency plans
  • Effectively communicate project expectations to team members
  • Track project milestones and deliverables
  • Develop, implement, and maintain project management processes, systems, and tools to support project planning and implementation
  • Work as central point of contact for all concerned parties on plans and needs to complete projects on time
  • Schedule and facilitate project-related team meetings (kick-offs, status, reviews, etc), communicate action items to team, and report on status of projects to key stakeholders.
  • Manage, archive, and distribute documents and creative assets for team members as necessary to ensure timely coordination, approval, and production

 

Education and Experience Requirements

  • Bachelor’s degree required
  • 2+ years of experience in project management
  • Experience managing creative processes
  • Demonstrated strong analytical and strategic thinking skills
  • Excellent written/verbal, time management and quantitative/analytical skills required
  • Strong strategic thinking combined with great execution
  • Superior leadership qualities, with a strong track-record of increasing responsibility
  • Strong project management skills, including supervising multiple projects simultaneously
  • Must thrive in a fast-paced, constantly changing environment with tight deadlines and multiple priorities.
  • Ability to work independently within a rigorous deadline schedule
  • Excellent attention to detail

 

>>> APPLY HERE <<<

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UI Artist

Job Description

Responsibilities: 

● Help manage UI asset delivery pipelines for 1 or more mobile game titles

● Improve the visual quality of user interfaces and internal materials

● Conceptualize using sketches and AI/PSD

● Work within established UI style and utilize existing assets

● Conceptualization and production of new templates, assets, and UI styles

● Maintain up-to-date knowledge of mobile/gaming UI aesthetics and trends

 

Qualifications

● 2-3 years professional experience in User Interface Art

● Experience creating assets and styles for User Interfaces on at least one published game, mobile preferred

● Portfolio must showcase relevant and contemporary artistry and experience

● Task driven, self-motivated and proactive personality

● Strong interpersonal skills to communicate effectively and contribute to team

● Expert knowledge of Adobe Software Suite, especially Photoshop and Illustrator

 

Nice to Haves: 

● Hands on Unity experience

● Familiar with Jira

 

Additional Information

Full time, in-house position (minimum 40 hours/week). Please send portfolio link and resume to careers@wildworks.com

Company Description

WildWorks creates interactive entertainment for kids that’s fun, substantive, and beautiful. Founded in 2003 by game industry veterans (originally as “Smart Bomb Interactive”), WildWorks builds and publishes blockbuster mobile, social and online games; including the #1 online playground for kids in the U.S., Animal Jam. Through a collaborative association with the National Geographic Society, Animal Jam incorporates rich factual content about science and animals, and provides free learning resources for teachers and parents through its “AJ Academy” portal. WildWorks is headquartered in Salt Lake City, Utah, with a satellite office in Amsterdam, Netherlands. The WildWorks team of 120 includes the best multimedia artists, engineers, designers, safety experts, and community support staff now working in interactive media. 

If you love making things millions of kids will enjoy, and you want to work on a revolutionary gaming project, this is an opportunity to join a highly collaborative team and create the future of Animal Jam, already the #1 MMO playground for kids. Animal Jam is developed at our studio in downtown Salt Lake City, Utah; 20 minutes away from spectacular wilderness and outdoor recreation, including the greatest skiing on Earth.

As part of our team, you will work across multiple facets of the game’s development to deliver the greatest possible experience for players. We are looking for the best of the best; talented, fun-loving people ready to join an entrepreneurial company on a rocket ride to the pinnacle of children’s digital media.

 

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Festival Intern *Non Paid*

I manage three festivals throughout the year in music and film and we are looking for interns that want experience in event planning. If you enjoy being around filmmakers and musicians then this would be a great opportunity to network and see the inner working of what it takes to put on some of the biggest events in the state. This is an unpaid internship that can be done 90% remotely if you have a computer with internet access. 

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Programmer Intern - ChAIR Entertainment

Epic Games is searching for a Programmer Intern to work with our Engineering team at the incredible ChAIR studio in Utah. You'll work directly with the brightest technical minds in the business on anything from bug fixing to hooking up services and analytics into our games. This internship will keep you investigating, building, and fixing code that directly impacts game performance.

 

The ideal candidate will have a mix of the qualifications below:

  • Strong C++ knowledge

  • Strong Java experience

  • Experience with the problems involved in making a client/server-based game

  • Work/code samples from at least one project (indie, academic, hobby project, etc.) 

  • Exceptional communication skills and experience working within a team

  • Familiarity with Unreal Engine 4

If you’re a data-driven programmer who loves problem solving across the stack, then we’d love to hear from you. Please submit your resume and examples of your work, and we’ll be in touch soon.

Apply here.

This is going to be Epic!

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Systems Designer - ChAIR Entertainment

For many, the word “Epic” is synonymous with grand, glorious, heroic, regal, magnificent or monumental. At Epic Games, we think of “Epic” as the collective effort of smart, talented, passionate people choosing to build the highest quality experiences possible for those who play our games and use our technology. The words “good enough” are not spoken here. That dedication has allowed us to remain an industry leader, take risks, be creative, and carve our own path forward.

ChAIR, an Epic Games studio, is looking for a Systems Designer to join our team currently working on SpyJinx ( www.spyjinx.com ). In this role you will have a hand in creating systems such as skills systems, class design, combat systems, and building systems. You will be responsible for the general balance, rules, interface, etc. of these systems and will play an integral role in defining the outcome of the project.

The person in this role will be responsible for:

  • Own complex game system(s) and shepherd them through the process including skills, class design, combat, and building systems
  • Responsible for general design, balance, rules, interface, etc.
  • Play an integral role in designing the outcome of the project
  • Integrate on a complete game system and know when it’s time to take out of pre-production into production and polish
  • Use few resources to be a self-starter that can deliver results that are scaled to the resource pool

The ideal candidate will have a mix of the qualifications below:

  • Passion for games and systems design
  • Ability to work well within a highly collaborative team environment
  • Strong desire to work with the biggest data sets possible
  • Excellent math and analytical skills
  • 5+ years in a design role, preferably systems design
  • Demonstrated experience with advancement, itemization, and progression based systems
  • Experience developing best practices on building scalable and maintainable systems while being comfortable educating others as to their value

If you’d like to be part of building a exciting new game we’d love to hear from you. Please submit your resume with a portfolio and we’ll be in touch soon. Apply here.

This is going to be Epic!

 

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Product Marketing Manager

ChAIR Entertainment (a wholly owned subsidiary of Epic Games), located in Salt Lake City UT, is an award-winning creator of games for console, PC, and mobile. The team is looking for a Product Marketing Manager to work on ChAIR’s newly announced Spyjinx (www.spyjinx.com) project being developed in collaboration with J.J. Abrams and Bad Robot, as well as blockbuster franchises like Shadow Complex and the Infinity Blade Trilogy. The person in this role will be a key member of the team, working with studio and brand leadership to develop creative go-to-market campaigns and digital marketing plans for mobile, PC, and console products. This person will be a member of the global Epic Games Marketing team and will be embedded at ChAIR’s studio in Utah.   

The person in this role will be responsible for the following:

  • Developing and executing marketing plans that include both traditional and new digital marketing strategies from conception to launch

  • Maximizing the game's presence and effectiveness of digital marketplaces, including price and promotion management, working closely with and strengthening marketplace relationships

  • Defining the user acquisition strategy for multiple soft and global launches with a focus on player acquisition, engagement, reacquisition and monetization

  • Collaborating with brand management, artists and external agencies to coordinate the design of high performing ad creatives and social media content

  • Analyze effectiveness of campaigns and optimize accordingly, reporting of sales data and advertising performance to the publishing team and senior management

  • Working closely with brand and community managers to identify and execute distinct community building and maintenance activities and strategies to provide a solid and healthy community base

The ideal candidate will have a mix of the qualifications below:

  • Proven experience in a digital product marketing role across multiple PC, console or mobile campaigns with some experience in a F2P environment

  • Appropriate experience in planning, creating and delivering digital marketing campaigns across various mediums including TV, digital ads, and events

  • Excellent analytical skills with a strong attention to detail

  • The ability to analyze data and extract key insights in order to inform decisions, and be able to share key learnings from various projects

  • Experience working across the vast social media landscape, working with key influencers, have a strong understanding of how to build those channels and the types of content needed to do so

  • Have a passion for and understanding of games and the game industry, across PC, console and mobile platforms

If you’d like to be part of an established team with a track record of success to bring a new IP to market we’d love to hear from you. Please submit your resume and we’ll be in touch soon.

APPLY ON OUR WEBSITE HERE: https://epicgames.avature.net/careers/JobDetail/Salt-Lake-City-Utah-Product-Marketing-Manager-ChAIR/2181 

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Mobile Unity Developers needed...

We are in need of several engineers for an upcoming mobile game.  We're looking for senior and mid-level engineers that have shipped mobile games.  We're a Unity 3D shop with a GREAT culture and fantastic team.  This mobile game will be highly publicized as it is with an existing successful IP and publisher is very driven to make this super successful.  We're looking for:
  • Multiplayer Mobile Lead (synchronous preferred over async)
  • AI lead
  • Gameplay Engineer
  • Server and Backend (F2P mobile) engineer
  • Mid level Unity generalists
If you know of anyone that fit this bill and wants to come work at an awesome place, contact us asap.  Our needs are immediate.  Email jo...@reactgames.com with a resume or if you know of someone else, send us their name and contact info.
Thanks!
Chad Lee
CEO, React! Games
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Unity Plug In Developer or Team Member

My name is Tim Cooley.  Our company, Random Breakfast, is looking for someone who has app development experience, specifically in native Android and iOS.  If you are interested in joining our team, from an equity point of view that would be great.

If not and are looking for funding, then we would love to through out the idea of creating a unity plug in that you could have full ownership of and take all proceeds from that plug in.  We would love to be your test subject and first client.

One issue we are having is connecting FitBit to devices through Unity.  The nly plug in that allows for webviewing uses WebView, which FitBit prohibits.  FitBit has the largest market share on wearable devices and games like ours, StepPets, need this special connection in order to sync with FitBit.

While we would love to have another team member we would lve to give any person with the skills needed the opportunity to go down either path.

 

If you have any questions about the project or are interested in helping please contact me, Tim Cooley via phone (619) 301 - 9180 or email timlcooley@gmail.com

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